Natural Colors Resident Evil 3 Remake No Color Filter with Reshade DirectX 12


Summary

For those looking to enhance their gaming experience in Resident Evil 3 Remake, utilizing the “Natural Colors” Reshade with DirectX 11 is a game-changer. This mod strips away the often heavy color filters imposed by the original game, bringing forth a more vibrant and true-to-life visual aesthetic that immerses players in Raccoon City like never before.

Imagine traversing the haunting streets and dimly lit corridors with colors that pop, allowing you to fully appreciate the intricate details of your surroundings. The Natural Colors preset ensures that shadows are deepened and highlights are balanced, crafting an atmosphere that feels both realistic and engaging.

By implementing this Reshade configuration, you’re not just playing a game; you’re experiencing it in a way that enhances every moment. The rich textures combined with natural colors breathe new life into each scene—transforming familiar locations into captivating environments ripe for exploration. Don't settle for anything less than stunning visuals; elevate your gameplay today by trying out Natural Colors Resident Evil 3 Remake No Color Filter with Reshade DirectX 11!

3dmigoto
  • remove green-yellow color filter
Reshade 6.3
  • SMART_Sharp
  • qUINT_bloom
  • Lightroom

System Requirements

Recommended Requirements for run this mod with smooth gameplay and good frame per second(fps)

Requires a 64-bit processor and operating system
OS: Windows 10 64-bits
Processor: Intel Core [email protected] or AMD Ryzen 5 1600 3.2GHz
Memory: 8 GB RAM
Graphics: Nvidia GeForce GTX 2060 or AMD Radeon RX 5700 XT
DirectX: Version 12
Storage: 10 ~ 15mb available space

Changelogs

  • Version 1.0: Initial release.
  • Version 2.0: Update No color filter mod
  • Version 3.0: Spliter mod in Dx11 and Dx12 versions
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